sdl games

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Linux-based SDL Graphics Library Memory flop games

. Otherwise, the two images are flipped back to the back. How can we determine whether two images are the same, the solution is to determine whether the two images are the same based on the first two-dimensional array PIC [4] [4. Until all the pictures are flipped and the game ends. Finally, the powerful feature of SDL is used to create an animated interface to end the game. The complete code is as follows: # Include "

Providing SDL SaaS Services is the only way to reduce the SDL implementation threshold and promote SDL

"Microsoft SDL acclimatized, where does the domestic SDL go?" The embarrassing situation that SDL is difficult to promote in China is mentioned in the report.Janusec's security researcher argues that the main reasons for the difficulty of promoting SDL (Security development cycle) are:First, there is a lack of professi

How can I develop an sdl program on a linux system with sdl installed on another linux system without sdl installed?

How can I develop an sdl program on a linux system with sdl installed on another linux system without sdl installed? -- Linux general technology-Linux programming and kernel information. The following is a detailed description. For example, I used apt-get to install the sdl software package on ubuntu9.04 and wrote an

[Load] SDL: make Linux interesting

SDL: make Linux interestingSimple DirectMedia Layer Library brings the best game for Linux Sam lantingaLoki entertainment software programmerSeptember 1999 Content: What is SDL? The origins of

SDL Installation of SDL distance

I wanted to write something about SDL early on, and I didn't have time to make it, and now I have time to record my 1.1-point journey to SDL. SDL (Simple DirectMedia Layer) is a free Cross-platform multimedia development package for games, Game SDK, demo software, simulators, MPEG players, and other applications. SDL

SDL programming, sdl

SDL programming, sdl I. Introduction SDL is a cross-platform multi-media library written in C. It provides low-level access interfaces for audio, video, keyboard, mouse, control bar, and 3D hardware through OpenGL and Direct3D. It is widely used in MPEG playback software, simulators, and many games, including the Linu

Beginning SDL 2.0 (3) SDL Introduction and BMP rendering

SDL is a cross-platform multimedia library. To achieve cross-platform, SDL provides a simple interface library abstraction, such as the Sdl_window used to represent window handles, Sdl_surface, sdl_texture, sdl_renderer for processing screen refreshes and basic graphical drawing, Provides various events (mouse, keyboard, gamepad, etc.) Input events, window message events are used to simulate message-based e

Beginning SDL 2.0 (2) Twinklebeardev SDL 2.0 Tutorial

This article organizes and briefly introduces the Twinklebeardev SDL 2.0 Tutorial related content (hereinafter referred to as tdsdltutorial).This is a learning summary as I learn and understand SDL2.0 features.The tdsdltutorial consists of 7 lesson. Lesson 0 is primarily about the configuration of the SDL2.0 development environment (Visual Studio, MinGW, Linux gcc, etc.).Lesson 1 and Lesson 2 describe the loading of BMP images, the fundamentals of vid

SDL game tutorial Lesson 1 Basics

Translation statement: This series of tutorials comes from Dev hub and all the right to interpretation belongs to the original author. I translated this series of tutorials only from my hobbies. Because I am also a beginner and have a limited level of English, it is inevitable to make mistakes. Address: http://www.sdltutorials.com/sdl-tutorial-basics/ These courses are intended for those who have certain C ++ experience or other programming languages

Android native C Development 4: SDL porting notes

Original article: http://blog.sina.com.cn/s/blog_4a0a39c30100b1n1.html SDL (Simple DirectMediaLayer) is an open source multi-platform multimedia development library written in C language. SDL provides a variety of image, sound, keyboard, and Other implementations, with high configuration and portability. developers can develop cross-platform (Linux, windows, Mac)OS X, Symbian, and WidnowsEmbedded systems s

About SDL, a substitute for DirectX

What is SDL? That is, the Simple DirectMedia Layer uses the lgpl license. Free cross-platform multimedia application programming interface Used for games, game development tools, simulators, sample demonstrations, multimedia applications, etc. What can it do? Video, audio, event, CDROM support, thread, timer, reading of various image file formats, Fast Drawing, sound mixing, game bar support, network, MP

Building the SDL development environment

SDL (Simple DirectMedia Layer) is a set of open source cross-platform multimedia development libraries, written in C language. SDL provides several functions for controlling images, sounds, and outputs so that developers can develop applications across multiple platforms (Linux, Windows, Mac OS x, etc.) with the same or similar code. SDL is currently used to deve

[Reprint] SDL usage, Part 1: Graphic Design

SDL usage, Part 1: Graphic Design"Pirates ho! "Story development and graphic design Sam lantinga and Lauren macdonellLoki Entertainment SoftwareApril 2000 Content: Story importance Story Development Inspiration Image References About the author Sam lantinga and Lauren macdonell are currently "Pirates ho! "Development stories and graphic design are the original

[Reprint] SDL usage, Part 1: "Pirates ho !" Interface Design Principles-simplicity, consistency, and attractiveness

(o'reilly, November 1992) DeveloperworksOn the "Pirates ho! "Series: "SDL: make Linux interesting" "Use SDL:" Pirates ho! "Birth" SDL usage, Part 1: "Pirates ho! "Encoding "SDL usage, Part 1: Graphic Design" "SDL usage, Part 1: Lex and YACC" Introduct

What is SDL?

· What is SDL? SDL (Simple DirectMedia Layer) is a free cross-platform multimedia development kit suitable for games, game sdks, demo software, simulators, MPEG players, and other applications. Currently, it supports windows, Linux, WinCE, Mac OS, and Symbian OS. It is widely used in many famous games. The most famous

SDL getting started

I. Introduction SDL (Simple DirectMedia Layer) is an open-source cross-platform multimedia development library written in C language. SDL provides several functions for controlling images, sounds, and outputs, developers can use the same or similar code to develop applications across multiple platforms (such as Linux, windows, and Mac OS X. Currently, SDL is most

SDL function (1)

Function prepnuke (kilotons, target)Synopsis sets up a tactical nuke and aims it at Target.Parameters kilotons-power rating of the desired nuke.Target-target of the nuke. 0 picks a randomDestination. Be carefull! Function sdl_init (flags)Synopsis initializes one or more subsystems of SDL.Returns zero on success, a negative number on failure.Parameters flags-subsystems to initialize. This is an ored listOf flags. Possible flags are sdl_init_video andSdl_init_audio, among others. Function sdl_setv

[Reprint] SDL usage, Part 1: Lex and YACC-Build a syntax analyzer for script and GUI Design

DeveloperworksOn Pirates ho! Series: "SDL: make Linux interesting" "Use SDL:" Pirates ho! "Birth" SDL usage, Part 1: "Pirates ho! "Encoding "SDL usage, Part 1: Graphic Design" Describes the SDL usage of SDL AP

Build an sdl Development Environment on vc6

Sdl is known as cross-platform directx and can be used with opengl to develop 3d games, First, go to http://www.libsdl.org/index.php to download the SDK's vcpus. the SDK package contains the development Libraries version, not the Source Code. Of course, you can also download the Source Code and compile it with VC. If it is too troublesome, skip it. directory, these two are the most important, and then go t

SDL programming 1 (Environment configuration)

SDL is a free cross-platform multimedia development kit applicable to games, game sdks, demo software, simulators, MPEG players, and other applications. You can go to the terminal. 1. Configure the path of the SDL header file and the Link Library in VC. In the menu tools/options/Directores, set include files and library files to contain the corresponding

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